Game | Release Year | Our Score | Our Ramblings | Best Bit? |
---|---|---|---|---|
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1994 | 90% | Tactical RPG without the annoyances of its predecessor. Lovely story, and a great mix of characters. | The huge amount of different characters to try out on your team. |
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1995 | 90% | If you like the Mega Man series you would be a fool for not preferring the X versions for the almost perfect refinement of the system. Hot swapping abilities with L and R, robot creatures with stupid names but brilliantly addictive gameplay. | ZERO!!! |
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1993 | 90% | Because sometimes, sod it, shoot the thingis all you really need. We went back to this earlier this year, and it continued to live up to our expectations. |
Not the board game level, on that we can agree. |
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1997 | 90% | You’re evil, being evil, doing evil. We need more games where you get to be the bad guy and where you get to kill the pillock on a mission from god. | *slap* |
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2002 | 90% | Trippy, creepy, weird, and different enough on each playthrough to really bolster replayability. | The Insanity Meter making you think that you have gone legitimately insane. |
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1995 | 90% | Almost the best Zelda game ever made, it marries the art style of Aladdin and Persian folklore with the exploration and dungeon crawling of Legend of Zelda. It is a beauty to look at, and even the egenric disembodied floating head for a final boss is good. | The last boss is actually awesome. |
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1995 | 90% | Move 1 square North. You died. Reload file. Move 1 square South. You died. Reload. Move 1 Square East. You died. Pretty much the only way to play this game. Or you could accept that all those you love will die from a Lobster Man sniping them from across the map. | Telling your friend that you named a character after them and let them die horribly. Classy. |
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2001 | 91% | THPS 3 was the pinnacle of a series that got ground into the dust quicker than Jamie's knees the one time he tried to do an ollie on a skateboard. Stupidly fun, endlessly playable and the modern reinvention of high score hunting. | Busting out a sweet 1080 Christ Air with Guttermouth shredding on a banjo. |
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1992 | 91% | Imagine Mega Man 2, but harder. Like much MUCH harder. That is Bucky O Hare. | The fact that it has instant reloads. Damn game is damn hard. |
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1991 | 91% | Call us old fashioned but there is an inherent charm to pink haired Link, and games not featuring nonsense timeline theories. Link to the Past is still pretty hard, with some puzzles that will have you screaming in frustration or reaching for a walkthrough. | This incredible Japanese commercial |
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1998 | 93% | The absolute peak of the 3D platformer generation. It has tonnes of collectables and still plays like a dream, just try to ignore how bad the graphics are now. | Literally everything about it except the voiceacting |
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1995 | 93% | We think Donkey Kong Country is better than Super Mario World, and Donkey Kong Country 2 is better than that. Tonnes of levels, a completionists wet dream and less minecarts to get annoyed by. | The overwhelming variety of action on offer! |
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1997 | 93% | Dismissing the fallacy that all point n click games can only made by LucasArts circa 1990. Expand your horizons and check out what Westwood/Virgin where knocking out in 1997. Over 20 endings, plotlines you can fail that don’t end the game but create new endings, and some of the best looking graphics of the era. Seriously, check Blade Runner out. | Just the sheer scope of it all - your actions truly have consequences |
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2005 | 94% | Tight controls, huge levels that are fun to explore, a multitude of ways to complete missions, and the single most underrated co-op mode of all time. | Distracting a guard with a whistle and then giving him a good old palm thrust to the chops. |
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1999 | 94% | Here it is. The best Resident Evil is Nemesis. The others are great, for us it is between this and 2 (with 4 a little further behind). Having Nemesis chase you throughout the entire game is pants browningly fun and leaves enough variety on each playthrough for it to be different every time. | Nemesis. Sue us, he is AWESOME. |
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1998 | 94% | Still the main reason Craig gets out of bed in the morning. Does anyone else want to be a Travel Salesman to the Afterlife?! No? Okay, more for us. |
Actually solving the insane ticket stub puzzle and confirming yourself as a MENSA level genius. And Glottis. |
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1994 | 94% |
Having discovered Final Fantasy VI in later life and spending almost 20 years insisting that VII is the best we have to admit we were wrong. You know why? Having the confidence to stop, and spend 30 minutes on an Opera is what makes VI the best. Both have a great story, both have likable characters, but that all considered, going
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Kefka's laugh |
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2000 | 94% | Honestly the most fun wrestling game ever. We still play it today, and we still CANNOT unlocked the Godfather's *ahem* 'valet'. Just try and avoid picking up the version of the game that randomly erases your data. | The absolute glory of playing this with your mates in 4-player. *snap* |
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2003 | 95% | Depth and breadth with a plot twist we did NOT see coming makes KOTOR, in our opinion, the most enjoyable RPG ever made. It come replete with fan service, and a unique time period in the Star Wars saga means there is a distinct lack of prequel nonsense. | Basically anything that HK-47 says, is or does. |
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2001 | 97% | We will fight you to death if you disagree with us. A dark twist towards the end that makes sense, and some of the best writing and voice acting in videogame history. Silent Hill 2 is a game EVERYBODY should play at least once. | Without getting too deep into spoiler territory, we're big fans of that ending. You know the one. Woof. |
Tactical RPG without the annoyances of its predecessor. Lovely story, and a great mix of characters.
Our Score :90%
If you like the Mega Man series you would be a fool for not preferring the X versions for the almost perfect refinement of the system. Hot swapping abilities with L and R, robot creatures with stupid names but brilliantly addictive gameplay.
Our Score :90%
Because sometimes, sod it, shoot the thing
is all you really need. We went back to this earlier this year, and it continued to live up to our expectations.
Our Score :90%
You’re evil, being evil, doing evil. We need more games where you get to be the bad guy and where you get to kill the pillock on a mission from god.
Our Score :90%
Trippy, creepy, weird, and different enough on each playthrough to really bolster replayability.
Our Score :90%
Almost the best Zelda game ever made, it marries the art style of Aladdin and Persian folklore with the exploration and dungeon crawling of Legend of Zelda. It is a beauty to look at, and even the egenric disembodied floating head for a final boss is good.
Our Score :90%
Move 1 square North. You died. Reload file. Move 1 square South. You died. Reload. Move 1 Square East. You died. Pretty much the only way to play this game. Or you could accept that all those you love will die from a Lobster Man sniping them from across the map.
Our Score :90%
THPS 3 was the pinnacle of a series that got ground into the dust quicker than Jamie's knees the one time he tried to do an ollie on a skateboard. Stupidly fun, endlessly playable and the modern reinvention of high score hunting.
Our Score :91%
Imagine Mega Man 2, but harder. Like much MUCH harder. That is Bucky O Hare.
Our Score :91%
Call us old fashioned but there is an inherent charm to pink haired Link, and games not featuring nonsense timeline theories. Link to the Past is still pretty hard, with some puzzles that will have you screaming in frustration or reaching for a walkthrough.
Our Score :91%
The absolute peak of the 3D platformer generation. It has tonnes of collectables and still plays like a dream, just try to ignore how bad the graphics are now.
Our Score :93%
We think Donkey Kong Country is better than Super Mario World, and Donkey Kong Country 2 is better than that. Tonnes of levels, a completionists wet dream and less minecarts to get annoyed by.
Our Score :93%
Dismissing the fallacy that all point n click games can only made by LucasArts circa 1990. Expand your horizons and check out what Westwood/Virgin where knocking out in 1997. Over 20 endings, plotlines you can fail that don’t end the game but create new endings, and some of the best looking graphics of the era. Seriously, check Blade Runner out.
Our Score :93%
Tight controls, huge levels that are fun to explore, a multitude of ways to complete missions, and the single most underrated co-op mode of all time.
Our Score :94%
Here it is. The best Resident Evil is Nemesis. The others are great, for us it is between this and 2 (with 4 a little further behind). Having Nemesis chase you throughout the entire game is pants browningly fun and leaves enough variety on each playthrough for it to be different every time.
Our Score :94%
Still the main reason Craig gets out of bed in the morning. Does anyone else want to be a Travel Salesman to the Afterlife?! No? Okay, more for us.
Our Score :94%
Having discovered Final Fantasy VI in later life and spending almost 20 years insisting that VII is the best we have to admit we were wrong. You know why? Having the confidence to stop, and spend 30 minutes on an Opera is what makes VI the best.
Our Score :94%
Honestly the most fun wrestling game ever. We still play it today, and we still CANNOT unlocked the Godfather's *ahem* 'valet'. Just try and avoid picking up the version of the game that randomly erases your data.
Our Score :94%
Depth and breadth with a plot twist we did NOT see coming makes KOTOR, in our opinion, the most enjoyable RPG ever made. It come replete with fan service, and a unique time period in the Star Wars saga means there is a distinct lack of prequel nonsense.
Our Score :95%